<Before we begin, make sure word wrap is turned OFF in notepad, a 1024x768 resolution screen will help>


			Random Quote:
			Eat a live toad in the morning and nothing worse could happen to you for the rest of the day
					
									- Anonymous



INTRODUCTION:

	This monster pack adds the humble critter, the Stirge to your module.

	Contrary to Bioware's cheapskating in the toolset the Stirge is not a Raven-like creature, it is closer to an insect than a bird. The Stirge is a rather
	nasty little fellow, usually found hanging around more deserted parts of the wilderness where there is a ready supply of cover from the elements, in
	particular wooded areas, they almost always attack as a swarm, diving in on two pairs of bat-like leathery wings and stabbing their victim with their
	mosquito-like probiscus, and will drain their victims blood - to the point of them running dry if they're unlucky.




INSTALLATION:


Installing the Hak and Demonstration:

	Step 1:
	Extract the file "Stirge.hak" into The Neverwinter Nights hak folder, and the file "DEMO - Stirges Stirges Everywhere.mod" into the "Modules" folder

	Step 2:
	Boot up the Aurora Toolset (The one that comes with NWN) and open the module you want to add the Hakpack to.

	Step 3:
	Go to "Edit -> Module Properties" from the menu, choose the "Custom Content" tab, click the downward arrow next to the dropdown box, then
	choose "Stirge" from the list that appears. Click "add", then "ok" to close the window.

	Step 4:
	It'll now recompile your module, when it's done close the window, save your module and close the toolset. Reopen it and load back up your module
	the Hakpack and it's contents are now ready to use. You can also check out so examples of the models in use by loading up the newly added Module
	"DEMO - Stirges Stirges Everywhere" that can be found under the "Other Modules" listing in the game itself.




USING THE HAKPACK:

	Just create a new NPC from sratch, or even better place down a "Stirge" from the Magical Beasts NPC tab, open their properties windows and
	you'll now find there are two new appearance options:
		Stirge		- Run of the mill bright orange stirge (As seen in the Monster Manual)
		Stirge_Alternate	- A mottled khaki coloured stirge was red and black markings and evil red eyes (Unofficial style, but looks cool)





CONTACTING THE AUTHOR

Complaints? Suggestions? Praise? (Praise is always welcome ^_^) - just give me a bell on any of the following

	Homepage:	http://www.geocities.com/Ryuujin_0/
	E-Mail: 		Ryuujin_0@Yahoo.co.uk
	MSN:		Ryuujin_0@Yahoo.co.uk
	Bioware (NWN):	_Ryuujin_

I can also be caught occasionally on the CODI IRC chatroom (City of Doors Initiative), although due to the fact I have no phoneline I'm rarely seen playing
on NWN for the timebeing.



[Warning, Blatent Advert]
I should probably point out I'm currently not in any position of employment, if you're looking for budding 3D modellers to fill a place on a professional
design team I'd be more than happy to hear whats on offer ^_^




HISTORY:

	Version 1.1:
		- Converted texture files to DDS format to save CPU time/file size





LEGAL BLURB:

All materials contained within this zip file except those expressly noted as otherwise by their own built-in Copyright data are intellectual property of James Robinson (aka 
Ryuujin). Under various Internationally recognised Copyright laws all materials created by the forementioned Author have 2 years implied Copyright protection meaning you
may not duplicate the materials without Authors consent, nor modify then redistribute the materials, doing so is a direct violation of International law and may arise in court
proceedings.

The Author has expressed that people may download the zip file to whatever ends they need including the modification of contained code and public exhibition of the publicly
available form. However the Author also expresses the code should NOT be made available for download by anyone except the author or proceedings may be taken.

In Plain English:
Do what you like the with the files but do NOT redistribute the files themselves in any shape or form, that includes complilation packs. If you want to distribute the files 
publicly speak to me first.

Files Created 9th November 2003 - Copyright Expires 9th November 2005

